Tag Archive

The Scenic Route – Starcraft Achievement (Feat of Strength)

Published on September 4, 2010 By admin

To earn the achievement: The Scenic Route, you must kill all the Zerg structures in The Devil’s Playground on Normal Difficulty. This achievement is hidden and doesn’t count for points, these types of achievements are called Feats of Strength. Since it’s on Normal, it’s pretty easy. The hardest part of this achievement is not completing [...]

The Moebius Factor Achievements

Published on August 20, 2010 By admin

This mission involves racing around the map destroying 3 data cores before Kerrigan reaches them first. A simple Marine & Medic army will be sufficient to control the map. I built one bunker, one siege tank and a few turrets to protect my base. You will need to use the medivacs twice, first to reach [...]

Welcome to The Jungle – You’re So Crazy (Feat of Strength)

Published on August 19, 2010 By admin

This is a secret Feat of Strength that you can earn in Welcome to the Jungle. It’s also an alternative way you can win the mission entirely. In the video above I did this on Hard mode because I felt Normal would just put me to sleep. Just build Marines & Medics, defend the terrazine [...]

Mission: Engine of Destruction Achievements

Published on August 14, 2010 By admin

Engine of Destruction Collect Devourer Tissue on the map and complete the main objectives for this one.  Nothing too hard, theres a piece of Tissue out of the way in the Southwest but is marked on your minimap, there are no enemies in the way so you can send whatever unit you want down to [...]

Mission: Smash and Grab Achievements

Published on August 9, 2010 By admin

Smash and Grab The basic achievement for completing the mission and the bonus objective to collect the 4 protoss relics.  They are lit up on your map for the most part, there is one right outside the starting base to the north, one to the left that requires you to walk around and fight a [...]

Mission: Devil’s Playground Achievements

Published on August 8, 2010 By admin

Mission: The Devil’s Playground (Redstone III) There is two types of ground on this planet, the low ground and the high ground. The challenge in this mission is to be able to move all your units and structures off the low ground to the high ground (or into the air) every 4-5 minutes when the [...]