In Outbreak, your mission is to defend your base from a large swarm of infested terran during the night and destroy undefended structures during the day. The biggest difference in Brutal is that the enemies hit harder and the days are shorter. If you have problems with this mission, complete The Dig mission first, which [...]
In this mission, it’s critical to maintain the 3 choke points with at least two loaded bunkers and SCVs to back them up. Firebats work fine in the bunkers and 2 Firebats cost the same minerals as 4 Marines. I used a combination to keep Overlords from causing problems and still keeping a good anti-Zerg [...]
In Smash and Grab you have about 20 minutes to reach the Artifact on the east side of the map. You will also want to collect the 4 Protoss Relics which will provide you with additional Protoss Research you can use to improve your units and structures for later missions. There is one located just [...]
During the Zero Hour mission you will have to protect yourself and the artifact for 20 minutes. You’ll notice that because this is hard difficulty it will only take 14-15 minutes to complete this mission while the timer at the end will still say 20 minutes and 12 seconds. This is because of the fastest [...]
In this mission because I chose to annihilate the tunnels as my primary mission I get assaulted from the air very heavily. This requires me to have an enormous amount of anti air defense. I try to weave in some Battlecruisers and Valkyries mainly with some science vessels for repairs. I also line the outside [...]
This video shows you how I earned Yippee-Ki-Yay. See below for more details. Mission: The Dig The Dig is very similar to most of the other maps in the Starcraft II Campaign, you build a strong defense and then carry out a relatively simple objective. This time, you can just sit tight at your base [...]
The trick to the Great Train Robbery is to build a ton of Diamondbacks, expand to to the north to gather more resources and avoid the Marauders that are patrolling later in the game. Be relentless with your Diamondback production and build a group of Marines and Medics for additional support. I used 2 bunkers at my [...]
All three of these achievements can be done at the same time pretty easily on Hard Difficulty. Once you take over the base down south begin setting up your economy getting SCV’s getting resources and building units. To help you get started there at gas and mineral deposits you can pick up with your existing [...]
This achievement took a lot of trial and error to come up with. The most important thing to do is to wall off the base with two supply depots on your right where the bunker is, if you fill that bunker with 4 marines and put 3 scv’s in that area the enemies will not [...]
Zero Hour This basically wants you to complete the mission objectives which is rescuing 3 different groups of stranded allies. This is no big deal as long as you have a good supply of marines and medics you can send off you’ll be able to get to all of them pretty easily even on hard [...]